Archive for May 22, 2012
I am a long time BattleTech fan. I had the core game, upgraded the cardboard standee mechs with the pewter versions (painted em, too!), read all of the early books, read the technical manuals to death (literally…they fell apart), had the MechWarrior sourcebook, played all the video games, and even drew a massive game board on my parent’s unfinished basement floor so my brother and I could use Transformers to play. Sadly, my normal M.O. for pre-release video games holds firm with MechWarrior Online, which means I haven’t been following it much by way of ongoing details, so I was pleased to have clicked a link this afternoon detailing “Operation Inception”.
This promo lays out what I guess amounts to a “pre-order package” in two tiers: The $60 “ELITE Founder’s Package”, and a $30 “VETERAN Founder’s Package”. Sale of these packages starts on June 19th, with the goods being delivered to Founders on July 17th, which is apparently when “Early Access” begins.
Here’s the breakdown:
$60 ELITE Founders
- Exclusive custom “Founders BattleMech” which is equipped with a lifetime, per-match C-Bill booster. No word on which this mech is, if it’s a specially skinned or tricked out iconic model, or something custom and never-before-seen in the Inner Sphere!
- $80 worth of in-game currency for their micro-trans store (I assume)
- 2 month premium account to the game, which allows for accelerated XP and C-Bills
- Founder’s Tag. For the peen.
- Early access on July 17th
$30 VETERAN Founders
- $40 worth of in-game currency for their micro-trans store.
- One month premium account to the game
- Founder’s Tag
- Early access on July 17th.
I have decided that I really like the benefits of “always on” Diablo 3. I haven’t actually used it to insert myself into someone else’s narrative (that is not a euphemism), instead relying on my cadre of local friends to party up with. Among everyone else, even though we’re pretty social about adding one another to our friends lists, I’m not sure people are feeling universally comfortable exercising the benefits of what Diablo 3 provides in inviting yourself to someone else’s world.
But that’s still OK, because even when you’re not actively beating back the forces of Hell at each other’s side, you are still connected to one another. You see the achievements of the people who are on your friends list. You can chat them up with a flick of the mouse. It’s like being a guild, without having any guild mechanism in place. It’s pseudo-social, without that creepy feeling you might get in otherwise imposing your presence on another person who only has a few minutes to play before they have to dash out on an errand.