In Other News – June 29 2015

In Other News – June 29 2015

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In Other News – June 29 2015

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I re-bought Destiny for the XB1 because A) I had $50 card from the purchase of said machine, B) XB1 had a bundle on sale for $45 that included the game, the two current DLC, and some extra crap, and C) my brother and friend (XB1 owners) had it, but had yet to get anywhere. I enjoy Destiny just fine; I never got very far on the PS4 as I wasn’t playing as often as others, and while I’m OK at shooters, I’m not so spectacular that I can stomach plowing through them alone (especially some of Destiny‘s creepier locations, which cause me shoulder-tension stress).

So it’s back into the grinder. I got to level five on Sunday, have my Sparrow, and my supa’ power now. There’s an upcoming mission that I’m dreading, where I have to defend the radio tower or something like that. I remember that it gave me much stress and much grief, and I really only got through it because I had other people to help at the time.

compra duricef Massive Chalice

Another game I worked on this weekend was Massive Chalice. It’s one of XB1’s “Games with Gold” selection for June, and had been on my Steam wishlist for a while. In a nutshell, it’s like Dilantin acheter Phenytoin sans ordonnance. Crusader Kings meets XCOM. You control a kingdom pressed on all sides by a magical enemy. You have to take over territories by building fortresses, and then you need to install regents there. In addition, you have to (or can, if you’re smart) marry those regents to other characters so they’ll produce more characters. The kicker is that the characters come from your pool of soldiers, so once they’ve been promoted, they’re out of the battle.

Combat is very much like XCOM. You move, the enemy moves, you get a percent-chance-to-hit on your preferred target, and so on. If your character dies, they stay dead.

The conceit is that you not only have to keep your soldiers alive on the battlefield, but you have to take them out of service for the “greater good” of the kingdom (and to make kids). Do you keep your best soldiers fighting and possibly dying for good, or do you force them to have sex and produce children because they have desirable traits? Wait, that doesn’t sound like a difficult decision…