The Bone Collector
Despite best efforts, this caravan trip actually played out in real time. The module says that traveling from Baldur’s Gate to Waterdeep would take about two months, and two months it did take. Being an adult means that sometimes there’s real-world matters that take us away from being able to play, and that’s OK. We got the “authentic caravan experience”, except without having to eat oatmeal every day for breakfast.
This was a quick return to the game, however, as the party had been close to the end of the chapter the last time we had convened. I think I speak for everyone when I say that it’s about time. The caravan chapter offered a lot of opportunities to “do stuff” on the road, most of which I didn’t use simply because “doing stuff” on the road isn’t the point of the module. In the interest of hurrying things up, using the caravan scenario as a kind of necessary diversion, I threw in just a few of those side items that seemed to be the most beneficial: the party gained another Harper ally, the ranger got a +1 bow, some cultists were killed and dumped in a pond, and everyone made it to Waterdeep alive (except for those cultists).
At the end of this session the party leveled to Numero Cinco, so the rest of the evening was spent adjusting character sheets accordingly.