Nov 5, 2015

Posted by in Game Development | 0 Comments

Poetry In Motion

Maybe that’s going to far, but here’s the latest video on Project Universe. It covers some of which I’ve talked about earlier (NPCs, player movement, crew UI), but it moves! And it’s somewhat attractive!

I bought some models from the Asset Store for space ships and stations. The player, NPCs (police and merchants), and at least one space station have models now. There’s also a skybox added (although I still plan on using “SPACE For Unity”, which is fantastic). Players will bump up against the station without clipping, but suffer from a kind of physics-based stutter as a result that I’ll need to address.

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