A Little More Conversation

A Little More Conversation

The party was summoned before the Council of Waterdeep upon their return to…eh…Waterdeep. They had turned Varrum the White over the Council’s “Hospitality Ambassadors”, and were on their way to their debriefing.

The Council had redecorated since last the players were there, most notably that Lord Neverember was apparently no longer in charge of the quorum. Lady Silverhand now occupied the Big Chair, but no one at the table offered to elaborate. It was obvious that Neverember was displeased and detached from the proceedings.

Lady Silverhand congratulated the party on returning with Varrum in tow, a sentiment that was echoed by Lord Brawnanvil of Mithril Hall. Brawnanvil was eager to put Varrum on trial for a laundry list of transgressions against the dwarven races. On the other side of the coin was Delaan Winterhound of the Emerald Enclave who saw Varrum’s presence as an unnecessary distraction. He cautioned the Council and the Party against Varrum’s well-known duplicity, and warned that his presence in Waterdeep could be putting the city and the Council’s operations at risk.

Still, Lady Silverhand would not overlook this opportunity to wring valuable intelligence from their prisoner, and sent the party down to Varrum’s interrogation in an act of “good faith”. Perhaps the party — having just rescued Varrum and providing him with asylum — would put the dwarf more at ease.

Varrum was eager to talk. He told the party about the goals of the Cult, the purpose of the Wyrmspeakers and the masks their carried, and about the Thayan’s involvement in the Cult’s proceedings. By and large he was cooperative, which put the party immediately on the defensive.

Once back in the council chamber, a new face had appeared, but before introductions could be made, the warlock had a request: he wanted just two minutes to question Varrum without anyone else in the room, a request that had been denied by the chief interrogator Lady Maquette. Mithril Hall was supportive, but the Emerald Enclave pointed to this diversion as proof of Varrum’s disruptive nature. Lady Silverhand granted the warlock’s request, interested in wringing any and all information from their captive before they had to resort to more painful methods.

The Council was engaged in a run-down of status reports from their kingdoms, but the stories were all the same: villagers and small cities were being emptied of their populations as people fled ahead of impending Cult attacks. Houses, barns, inns, and other personal properties were being razed by dragon fire, and precious possessions were being stolen from the wreckage. The massive movements of people along the Sword Coast was projected to overwhelm the strongholds of Waterdeep, Neverwinter, Baldur’s Gate, Luskin, and others. The Council’s reports echoed Varrum’s statements that the Cult’s attacks had two purposes: to acquire as much treasure as possible for the return of Tiamat, and to overwhelm the Council member’s resources and sow confusion in a bid to keep them occupied.

Winterhound seemed particularly vociferous after the unusually glowing report from King Melandrach of the Misty Forest. Melandrach claimed that Cult raiders had been repelled once he ordered the forest kingdom’s defenses increased, and boasted of confidence that his people were safe. Prince Alagarthas, Melandrach’s youngest son, countered the King’s claim with evidence gathered by his people in league with the Emerald Enclave. They felt that the Cult had merely been repelled but not defeated, and that they were surely biding their time until they could discern the weak points in Melandrach’s new defenses. A stern rebuke from his father through the invocation of his missing brother and rightful successor Neronvain, silenced Alagarthas, driving him from the room.

With the bickering complete, Lady Silverhand introduced their newest visitor as Lady Elia, a representitive of the metallic dragons of Faerun. The Council had been insistant with the metallics, begging for an audience in which they would plead their case for assistance in their fight against the Cult. Their diplomatic missives had been received, but no word had been received regarding their reception. Silverhand was quick to remind the Council that it was foolish to try and appeal the dragon’s sense of decency, since what was life and death for those at the table was merely a blink of a eye for dragonkind; instead, they needed to state their case to the draconic council as diplomats and, if necessary, to make concessions that would win the metallics over to their cause. Lady Elia was the first response the Council had received, and they were eager to take it. It was the Council’s decision that since the party had the most experience with the dealings of the Cult, they would be best suited to provide the dragons with answers to whatever questions they might demand answers to before making their decision. Lady Elia mentioned that she needed to return to her council as quickly as possible, as their deliberations were still ongoing in her absence. The party agreed to leave that evening.

As the Council adjourned, the party was stopped in the hallway by Alagarthas. He pleaded with the party to come to the Misty Forest to stop the impending Cult assault, warning the players that it might be a matter of hours, or a matter of days before their defenses were compromised and his people slaughtered. Winterhound supported Alagarthas’ request, but the party felt that treating with the dragons was far more important to the needs of the council. Angry beyond words, Alagarthas left the party with a confused Winterhound in tow.

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I ended up spending more time preparing this scenario than any other, I think, and I believe it paid off. I got to cover all of the bases that I felt were needed at this point in the module, although I was worried about halfway through that it was turning into an exposition dump.

Varrum’s presence is supposed to be a boon for the Council; he fucked up, pissed off Severin, and believes his life in the Cult to be over. But Silverhand’s warnings were accurate in that Varrum is an opportunist. He knows that he has nothing to gain from lying to the Council, but his life no doubt depends on being as truthful as he feels he needs to be, for as long as possible.

Since Varrum was a member of Severin’s inner circle, he’s got a lot of information — but not ALL the information. The Cult’s structure in our version of the module has the power concentrated with Severin. He has advisors who handle the military aspects, so the current job of the Wyrmspeakers is to corral chromatic dragons of their mask’s color who might be resisting the call of the draakhorn, but also to go where Severin deems necessary, quickly, and without question. This isolates Varrum from Severin’s details, but also keeps him apart from other Wyrmspeakers. He mentioned to the party that this was a potential weakness in the cult: since the Wyrmspeakers operated independently at Severin’s sole command, cornering any one of them could lead to the Council gaining possession of one of the masks.

And if you notice that I’m ending abruptly at this point, you’re right.

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