I am happy to announce the incorporation of Blackstar Logistics Unlimited, a Star Citizen organization.
Well, right now? Me and one other guy. We’ll get another guy once he gets around to getting around to joining.
A few years ago, a group of my friends and I actually sat down and agreed on an MMO to play. You have no idea how monumental this was. We have several folks who are veteran MMOers, some who have turned to other games, and some who were never really into MMOs at all. We somehow gathered everyone together — six of us in all — and started playing…EVE Online?
Yes, we picked probably the best worst MMO out of all of the options available. The learning curve is a 25-degree angle. The community is several bridges short of a roof over their heads, and its reputation as a spreadsheet in space seems anathema to this group which usually favored shooters.
But we had a Good Time, until of course, some ass-hats ruined it for us at almost every turn. I think there’s still some vestige of interest there among several of the original members, however, because no one we’ve talked to about Star Citizen has actually and unequivocally said no…
Sandbox space sims seem to bring out the crazies. EVE‘s the template, but Elite Dangerous has them as well. These people’s main avenue of enjoyment is making sure other people don’t get any enjoyment because these trolls are sad and pathetic shells that never received the warm spark of humanity.
In light of that, I wanted our group to focus on doing Good Things for Other Players. I was inspired by the EVE University corporation in EVE Online, and by the Fuel Rats in Elite Dangerous. The former accepts new players into their ranks in order to teach them the ropes, and the later rescues stranded pilots who have jumped far beyond their fuel range.
Blackstar’s IC mandate is to provide resources for other players. Yes, that means we mine, salvage, and sell the items to other players, but we also hope to rent out ourselves and our ships for transporting cargo. Trading and transporting are going to be massive in Star Citizen, where cargo is actual physical objects and not just line-items in the tabular view of a UI window. You’ll need to load and unload crates from ships if you want to move items, which makes having a ship with a lot of cargo space an important asset.
I know what you’re thinking: that’s a set up for a real shit-show, right? Who’s going to trust anyone to trust anyone to move their property around in a sandbox environment? Either people will think we’ll steal their stuff, or we’ll get jumped, ourselves shot, our ships hijacked, and a whole lot of harassing messages in our inbox to the tune of “Nah nah nah pttttthhhh”.
Well, I’m a firm believer that “the world is what you make it”, so with what I hope will be careful vetting, we’ll try our hand at the Rent-A-Transport business.
Of course, we’ll also do other things that become available in the game, but the idea is that we’ll be doing them as a group.
The thing is, I’m not sure. What I am sure of, however, is that we need more people in order to be able to do it.
This is uncharted territory for me: being a group leader. I’ve never had much luck at joining other people’s groups, and while I’ve been honest (I think) about my own shortcomings that contribute to this fact — like my reluctance to insert myself into other people’s cliques — I’ve also believed that a lot of “like a family” groups out there fall far short of the mark themselves by not making recruitment an ongoing effort part of their behavior. I’ve always believed that if a new member seems to be hanging back, then the group that claims to be “like a family” should be reaching out to see what they can do to help…few if any ever do. Recruitment doesn’t stop at writing up a post and accepting someone into the group. It’s an ongoing process that ensures that every member feels like a member and not someone who’s struggling among strangers.
So I now get to put my money where my mouth is, and that’s a bit terrifying because my part in not having fit into an existing group — my introverted side — is going to get thrown right out the window. As the organizer of this…organization…it’s my role to ensure that the Manifesto is adhered to by all members, and not just by the one who wrote it (read: me). It’s the culture we’re trying to sell to potential members, and if they show up because they like the advertisement, we owe it to them to live up to their expectations, even when that means we have to bend over backward to accommodate them
(Sadly, our system ID is “BLUD”. I had originally designed it to be BLU, but that was taken. I could have gone with BSLU, but I didn’t think of that until it was too late to change it).