This past weekend was rather dull: Saturday was spent…I can’t remember what the hell I did on Saturday, to be honest. It was kind of overcast and blah, and I know I didn’t do anything that I should have been doing, so I guess that makes it a success. On Sunday, we celebrated Father’s Day at the in-laws. Because it was Father’s Day, I was allowed to return home before the ceremonial Canasta game. Hooray for small victories.
Trip to Maia
Speaking of small victories, I spent a good deal of time in Elite Dangerous this weekend and fulfilled my long-delayed goal of venturing to Maia in the Pleiades. The only real significance of this is that the Pleiades is where all of the alien activity has been going down, although I didn’t do any investigation of such while there. Maia and it’s surrounding environment is basically a ghost-town, as most of the nearby systems aren’t as well populated with stations as other parts of the bubble that I’m used to. There is a community goal happening in Maia as of the writing of this post, but it requires the delivery of materials that are only available a good number of jumps away. Traveling in Elite is one of the absolute worst, most boring parts of the game, so I quickly lost interest in participating once I learned that.
However, I did need to hit up Maia to pick up meta-alloys. I needed this to unlock an Engineer. The Engineers are NPCs that can create new or boost existing ship gear. As you play the game you’ll come across various materials that are needed for the creation/upgrade process. Each approach has a specific outcome but of a random magnitude, so you spend these special materials on a single spin of the RNG. If you like what you see, you can have the Engineer apply the changes; if not, you can spin again if you have enough materials. The meta-alloy was just an introduction gift to get me in to see the NPC but thankfully I had a hold full of several of the materials needed to squeeze some better performance from my FSD and sensors.
The good news is that I’m now only less than a dozen hops away from my current home range of Wu Guinagi. The original trip to Maia was something like 33 jumps; the trip to Deciat where the Engineer lives clocked in at only about 11, and I only have about 11 or so jumps back to Wu. Yeah, the math doesn’t add up, but Elite‘s route calculation is sometimes screwy like that.
Lost in Tamriel
Of course, I’m back to playing The Elder Scrolls Online since I had gotten a great deal on the Morrowind expansion. Although I’d only been off the wagon for a few weeks, the One Tamriel setup is officially screwing with my ability to figure out where the heck I am, and where I need to be.
The good thing is that I don’t need to focus on the main story (although I do on occasion). I can do nothing but side-quests because the design is such that quest visibility is organic: while you’re in an area doing quest A, B, and C, you can also pick up D, E, and F, which will lead to an area where you can get G, H, and I, and so on. This is great when the game forces you into a level-based box because you can only focus on the quests that you are lead to. With One Tamriel where levels don’t matter, you can skip D, E, and F and go straight across the continent for quests J, O, Pi, 721, and the Realization That The Universe is Ambivalent Re: Your Being, just to name a few.
I’ve been playing with Mindstrike and my brother Egon, and we’ve gotten to the point where the best content is currently dungeons and collecting the delve sky shards that we’re missing. So we’re all over the map, basically. That means I’m sometimes picking up quests that need to be solved within those dungeons or delves, or “accidentally” pick up a quest out in the world, or at least see quests in other zones. When we’re done, I head back to my current “home” zone and…forget what the hell I was doing or have no idea what I might be missing in the current zone by way of quests so I can get that all important zone closure achievement.
I’m not sure if there’s a way to track quests that need to be done in a zone in order to reach the closure achievement, or if there’s an add-on to help with that. I’d like to be able to close things out zone by zone since I can do so as if each zone were level appropriate thanks to One Tamriel. Nevermind the fact that I’ve not even considered touching the DLC content. I’m trying to stay away from the Morrowind official content (except for dungeons and delves) because I want Sedya Neen to be my first official landing spot — once again — in that region.
Grand Theft Coaster
On Sunday evening I sat at the desk and lamented my lack of streaming time. At this point, I’ve spent a lot of time and money getting things ready to put together the best-looking stream I possibly can, complete with multi-focal lighting, green screen, upgraded webcam, custom graphics AND animations, and the Elgato Stream Deck. Really, the only thing that I’m missing is a dedicated game capture device before I can say that I am officially the most overprepared non-streamer in existence.
Streaming is fun and non-fun. It’s fun because you get the warm fuzzies when you see people tune in, and even better if they interact with you. It’s also non-fun in many ways, such as seeing strangers vanish without having engaged, or even the pressure to “put on a show” in an effort to get people to stick around longer than they might if you’re just concentrating on playing the game. Streaming is, after all, a show. On one hand I know that this is patently false but on the other hand, you might as well aim high if you’re going to make the effort. I find myself caught between the desire to make the effort and my desire to just play the damned game without feeling like I have to emcee everything.
That’s why I decided to stream on Sunday evening, but not announce it. 75% of crossing the hurdle is to press the STREAMING button on the Stream Deck to get the broadcast started, and I figured that if I wanted to overcome my reticence to make the effort, I could make the effort in anonymity. That way I’d technically be streaming, but would also probably not have an audience to play up for. I did garner one random viewer who came and left (I hardly knew ye!) and got views from two Combat Wombat friends who were notified of the stream via our Discord server announcement bot.
I played Planet Coaster, a game that I find more relaxing than the high-stakes planet of RimWorld. I started the Campaign over from scratch and managed to cap the HIGH marks on the first scenario. One thing that constantly vexed me in the game: my visitors are apparently really easy marks for pickpockets. Every few ticks I’d get notified that someone was robbed. I hired a whole platoon of security guards, and they eventually apprehended a lot of the thieves, but I couldn’t figure out how to get out in front of that problem. In the end, it didn’t matter, though, as my park became popular enough for me to attract the 1100 guests and earn $15,000 needed for the third star in the scenario.
I enjoyed playing Planet Coaster with strict goals because it meant that I only had to reach those goals, and anything after that could be considered arson for the insurance money. It was also a good game to stream, I think since there’s a lot to do, a lot to keep track of, and a lot of ways for things to go hilariously wrong. I’ll probably stick with this as my streaming game and hopefully, in doing so I can overcome my hesitation to broadcast.Read More »